Ice doesn't clamp rendered values to the specified minimum of the range
Mantis Issue 1145, reported by gpasero, assigned to smay, created: 2016-02-15
When playing with the dynamic in Monteverdi, I noticed that when I shift the dynamic range interval to higher values, the pixels with values inferior to the minimum of the range don't stay black (0,0,0) but turn to increasing gray values as I shift the range higher.
This behavior only happens when shifting the range up. When I shift the range down, all pixels end up white (255,255,255)
1460989199 - salberthttp://git.orfeo-toolbox.org/otb.git/commit/c577344d90640f5e9e3f2243d0731f4514b9bfc9