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  • #1992

Closed
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Opened Nov 07, 2019 by Guillaume Pasero@gpaseroOwner

OpenGL modernization for IceViewer

This issue is a follow-up of #1930 (closed). There are 2 remaining task to complete the large OpenGL refactoring:

  • Implement VA/VBO mode for VectorActor: the otb::gl::Mesh could be improved to support polygons, but we need to check if it is compatible with the DrawElement OpenGL function.
  • Implement a specific actor for the HUD display in iceViewer with 2 modes (VA/VBO and compatibility mode).
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Reference: orfeotoolbox/otb#1992