diff --git a/Modules/Visualization/Ice/src/otbFragmentShaderRegistry.cxx b/Modules/Visualization/Ice/src/otbFragmentShaderRegistry.cxx index fb17d100af414e098174c4720abc129c8b415387..6cc5b293ccca85eae27c9a875b90a63cc92d6336 100644 --- a/Modules/Visualization/Ice/src/otbFragmentShaderRegistry.cxx +++ b/Modules/Visualization/Ice/src/otbFragmentShaderRegistry.cxx @@ -71,6 +71,8 @@ void FragmentShaderRegistry::RegisterShader(const std::string& name, const std:: char * logs = new char[length]; glGetShaderInfoLog(shader,1000,&length,logs); + std::string slogs = logs; + delete [] logs; // For safety! logs = NULL; @@ -83,7 +85,7 @@ void FragmentShaderRegistry::RegisterShader(const std::string& name, const std:: glDeleteProgram( program ); program = 0; - itkExceptionMacro(<<"Shader "<<name<<" with sources "<<source<<" failed to compile: "<<logs); + itkExceptionMacro(<<"Shader "<<name<<" with sources "<<source<<" failed to compile: "<<slogs); } glAttachShader(program,shader);