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Commit f01a7600 authored by Emmanuel Christophe's avatar Emmanuel Christophe
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DOC: updating README

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This is the ORFEO Toolbox README file. This is the ORFEO Toolbox README file.
Please see the Copyright directory for legal issues on the use of the software. Please see the Copyright directory for legal issues on the use of the software.
Install information is available in the OTB Software Guide which can be downloaded from http://otb.cnes.fr. Install information is available in the OTB Software Guide which can be downloaded from http://www.orfeo-toolbox.org.
Thank you. Thank you.
...@@ -25,20 +25,20 @@ Installation on Linux/Unix platforms ...@@ -25,20 +25,20 @@ Installation on Linux/Unix platforms
NB: On some linux plateforme, you may (and should) use the official distribution packages for gdal, cmake and fltk NB: On some linux plateforme, you may (and should) use the official distribution packages for gdal, cmake and fltk
1. Install GDAL: 1. Install GDAL (or use your distribution package):
cd INSTALL_DIR cd INSTALL_DIR
gunzip gdal.1.5.1.tar.gz gunzip gdal.1.5.2.tar.gz
tar xvf gdal.1.5.1.tar tar xvf gdal.1.5.2.tar
cd gdal.1.5.1 cd gdal.1.5.2
./configure --prefix=INSTALL_DIR ./configure --prefix=INSTALL_DIR
make make
make install make install
2. Install CMake: 2. Install CMake (or use your distribution package):
cd INSTALL_DIR cd INSTALL_DIR
gunzip cmake-2.4.7.tar.gz gunzip cmake-2.6.0.tar.gz
tar xvf cmake-2.4.7.tar tar xvf cmake-2.6.0.tar
cd cmake-2.4.7 cd cmake-2.6.0
./configure --prefix=INSTALL_DIR ./configure --prefix=INSTALL_DIR
make make
make install make install
...@@ -46,14 +46,14 @@ NB: On some linux plateforme, you may (and should) use the official distribution ...@@ -46,14 +46,14 @@ NB: On some linux plateforme, you may (and should) use the official distribution
In order to properly use cmake, add INSTALL_DIR/bin to your path In order to properly use cmake, add INSTALL_DIR/bin to your path
with export PATH=$PATH:INSTALL_DIR/bin or something similar. with export PATH=$PATH:INSTALL_DIR/bin or something similar.
3. Install Fltk using CMake (do not use the configure script) 3. Install Fltk using CMake (do not use the configure script) (or use your distribution package)
cd INSTALL_DIR cd INSTALL_DIR
bunzip2 fltk-1.1.7-source.tar.bz2 OR bunzip2 fltk-1.1.9-source.tar.bz2 OR
gunzip fltk-1.1.7-source.tar.gz gunzip fltk-1.1.9-source.tar.gz
mkdir Fltk-binary mkdir Fltk-binary
cd Fltk-binary cd Fltk-binary
ccmake ../fltk-1.1.7 ccmake ../fltk-1.1.9
--> follow the CMake instructions, in particular: --> follow the CMake instructions, in particular:
--> set CMAKE_INSTALL_PREFIX to INSTALL_DIR within CMake --> set CMAKE_INSTALL_PREFIX to INSTALL_DIR within CMake
--> set BUILD_EXAMPLES to ON within CMake --> set BUILD_EXAMPLES to ON within CMake
...@@ -67,11 +67,11 @@ NB: On some linux plateforme, you may (and should) use the official distribution ...@@ -67,11 +67,11 @@ NB: On some linux plateforme, you may (and should) use the official distribution
4. Install OTB 4. Install OTB
cd INSTALL_DIR cd INSTALL_DIR
gunzip OrfeoToolbox-2.4.0.tgz gunzip OrfeoToolbox-2.6.0.tgz
tar xvf OrfeoToolbox-2.4.0.tar tar xvf OrfeoToolbox-2.6.0.tar
mkdir OTB-Binary mkdir OTB-Binary
cd OTB-Binary cd OTB-Binary
ccmake ../OrfeoToolbox-2.4.0 ccmake ../OrfeoToolbox-2.6.0
--> follow the CMake instructions, in particular: --> follow the CMake instructions, in particular:
--> set BUILD_EXAMPLES to ON within CMake --> set BUILD_EXAMPLES to ON within CMake
--> set BUILD_SHARED_LIBS to OFF within CMake --> set BUILD_SHARED_LIBS to OFF within CMake
...@@ -92,7 +92,7 @@ Installation on Microsoft Visual Studio .NET 2003 (7.1) ...@@ -92,7 +92,7 @@ Installation on Microsoft Visual Studio .NET 2003 (7.1)
1. Install GDAL 1. Install GDAL
MSVC++ 7.1 project files are needed to compile GDAL. MSVC++ 7.1 project files are needed to compile GDAL.
These files can be downloaded at http://vterrain.org/dist/gdal132_vc71.zip. These files can be downloaded at http://vterrain.org/dist/gdal151-vc71.zip.
Then, unzip it to your GDAL folder, and it will create a folder (named "VisualStudio"). Then, unzip it to your GDAL folder, and it will create a folder (named "VisualStudio").
Load the solution (.sln file) and build the gdal project. Load the solution (.sln file) and build the gdal project.
More details can be found at http://vterrain.org/Distrib/gdal.html. More details can be found at http://vterrain.org/Distrib/gdal.html.
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