- Aug 17, 2010
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Manuel Grizonnet authored
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Manuel Grizonnet authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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- Aug 16, 2010
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Patrick Imbo authored
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Patrick Imbo authored
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Julien Michel authored
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Julien Michel authored
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Julien Michel authored
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Julien Michel authored
BUG: When computing image point from physical point, we must first offset by origin and then apply spacing.
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Emmanuel Christophe authored
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Emmanuel Christophe authored
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Cyrille Valladeau authored
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Patrick Imbo authored
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Cyrille Valladeau authored
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Patrick Imbo authored
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Manuel Grizonnet authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Emmanuel Christophe authored
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- Aug 13, 2010
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Patrick Imbo authored
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Patrick Imbo authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Patrick Imbo authored
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Patrick Imbo authored
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Patrick Imbo authored
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Patrick Imbo authored
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Aurélien Bricier authored
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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- Aug 12, 2010
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Cyrille Valladeau authored
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Cyrille Valladeau authored
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Aurélien Bricier authored
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