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Commit f211ea47 authored by Julien Malik's avatar Julien Malik
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COMP: support external FLTK 1.3 on windows

parent 8a99507e
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......@@ -171,7 +171,7 @@ IF(FLTK_BUILT_WITH_CMAKE) # FLTK was build using CMak
FL FLTK_USE_SYSTEM_ZLIB
)
ELSE (FLUID_COMMAND)
ELSE (FLUID_COMMAND)
# If fluid command is not available we try to use the 1.3.0 version
# Create the version string
......@@ -179,26 +179,52 @@ IF(FLTK_BUILT_WITH_CMAKE) # FLTK was build using CMak
# Fluid executable
SET(FLTK_FLUID_EXECUTABLE ${FLTK_FLUID_EXECUTABLE} CACHE FILEPATH "Fluid executable")
SET(FLTK_BASE_LIBRARY ${FLTK_LIB_DIR}/libfltk.so)
SET(FLTK_GL_LIBRARY ${FLTK_LIB_DIR}/libfltk_gl.so)
SET(FLTK_FORMS_LIBRARY ${FLTK_LIB_DIR}/libfltk_forms.so)
SET(FLTK_IMAGES_LIBRARY ${FLTK_LIB_DIR}/libfltk_images.so)
# Using the fltk shared lib ion a static build does not work (undefined symbol)
IF (BUILD_SHARED_LIBS)
FIND_LIBRARY(FLTK_BASE_LIBRARY
NAMES fltkdll fltkdlld fltk
PATHS ${FLTK_LIB_DIR})
FIND_LIBRARY(FLTK_GL_LIBRARY
NAMES fltkgldll fltkgldlld fltk_gl
PATHS ${FLTK_LIB_DIR})
FIND_LIBRARY(FLTK_IMAGES_LIBRARY
NAMES fltkimagesdll fltkimagesdlld fltk_images
PATHS ${FLTK_LIB_DIR})
FIND_LIBRARY(FLTK_FORMS_LIBRARY
NAMES fltkformsdll fltkformsdlld fltk_forms
PATHS ${FLTK_LIB_DIR})
ELSE(BUILD_SHARED_LIBS)
FIND_LIBRARY(FLTK_BASE_LIBRARY
NAMES fltk fltkd
PATHS ${FLTK_LIB_DIR})
FIND_LIBRARY(FLTK_GL_LIBRARY
NAMES fltkgl fltkgld fltk_gl
PATHS ${FLTK_LIB_DIR})
FIND_LIBRARY(FLTK_IMAGES_LIBRARY
NAMES fltkimages fltkimagesd fltk_images
PATHS ${FLTK_LIB_DIR})
FIND_LIBRARY(FLTK_FORMS_LIBRARY
NAMES fltkforms fltkformsd fltk_forms
PATHS ${FLTK_LIB_DIR})
ENDIF(BUILD_SHARED_LIBS)
ENDIF (FLUID_COMMAND)
SET(FLTK_IMAGES_LIBS "")
IF(FLFLTK_USE_SYSTEM_JPEG)
SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
ENDIF(FLFLTK_USE_SYSTEM_JPEG)
IF(FLFLTK_USE_SYSTEM_PNG)
SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
ENDIF(FLFLTK_USE_SYSTEM_PNG)
IF(FLFLTK_USE_SYSTEM_ZLIB)
SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
ENDIF(FLFLTK_USE_SYSTEM_ZLIB)
SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
"Extra libraries for fltk_images library.")
# Disable support for FLTK built with internal version of jpeg/png/zlib
# Those variable were not used further anyhow.
# SET(FLTK_IMAGES_LIBS "")
# IF(FLFLTK_USE_SYSTEM_JPEG)
# SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_jpeg)
# ENDIF(FLFLTK_USE_SYSTEM_JPEG)
# IF(FLFLTK_USE_SYSTEM_PNG)
# SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_png)
# ENDIF(FLFLTK_USE_SYSTEM_PNG)
# IF(FLFLTK_USE_SYSTEM_ZLIB)
# SET(FLTK_IMAGES_LIBS ${FLTK_IMAGES_LIBS} fltk_zlib)
# ENDIF(FLFLTK_USE_SYSTEM_ZLIB)
# SET(FLTK_IMAGES_LIBS "${FLTK_IMAGES_LIBS}" CACHE INTERNAL
# "Extra libraries for fltk_images library.")
ELSE(FLTK_BUILT_WITH_CMAKE) # FLTK was not build using CMake
......
......@@ -43,7 +43,16 @@ IF(OTB_USE_VISU_GUI)
# Only if we used a FLTK 1.3.0 because in FLTK 1.1.>=9 is already done
IF(FLTK_USE_FILE)
INCLUDE(${FLTK_USE_FILE})
INCLUDE_DIRECTORIES(${FLTK_INCLUDE_DIR})
# UseFLTK is buggy on windows, so we do not import it
# The definition of FLTK_EXE_LINKER_FLAGS in FLTKConfig.cmake
# is not valid and we end up with
# CMAKE_EXE_LINKER_FLAGS = " /STACK:10000000 /machine:X86 ; /STACK:10000000 /machine:X86"
# The ";" in the middle creates link error :
# impossible d'ouvrir le fichier en entrΘe ';.obj'
# INCLUDE(${FLTK_USE_FILE})
ENDIF(FLTK_USE_FILE)
ELSE(OTB_USE_EXTERNAL_FLTK)
......@@ -62,8 +71,8 @@ IF(OTB_USE_VISU_GUI)
ENDIF(OTB_USE_EXTERNAL_FLTK)
SET(OTB_VISU_GUI_LIBRARIES "${FLTK_LIBRARIES};${OPENGL_LIBRARIES};${FLTK_PLATFORM_DEPENDENT_LIBS}")
# SET(OTB_VISU_GUI_LIBRARIES "${FLTK_LIBRARIES};${OPENGL_LIBRARIES};${FLTK_PLATFORM_DEPENDENT_LIBS}")
SET(OTB_VISU_GUI_LIBRARIES "${FLTK_LIBRARIES}")
IF(APPLE)
SET(OTB_VISU_GUI_LIBRARIES "${OTB_VISU_GUI_LIBRARIES};-Wl,-dylib_file,/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib:/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib")
ENDIF(APPLE)
......
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