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007cc3a9
Commit
007cc3a9
authored
8 years ago
by
Stéphane Albert
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BUG: MANTIS-1278: Added OpenGL/GLSL buttons to Monteverdi preferences dialog.
parent
54b4fa5a
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Modules/Visualization/Monteverdi/src/mvdPreferencesDialog.ui
+38
-15
38 additions, 15 deletions
Modules/Visualization/Monteverdi/src/mvdPreferencesDialog.ui
with
38 additions
and
15 deletions
Modules/Visualization/Monteverdi/src/mvdPreferencesDialog.ui
+
38
−
15
View file @
007cc3a9
...
...
@@ -10,7 +10,7 @@
<x>
0
</x>
<y>
0
</y>
<width>
445
</width>
<height>
397
</height>
<height>
425
</height>
</rect>
</property>
<property
name=
"sizePolicy"
>
...
...
@@ -176,8 +176,8 @@
<string>
Rendering
</string>
</property>
<layout
class=
"QGridLayout"
name=
"gridLayout_4"
>
<item
row=
"
2
"
column=
"0"
>
<widget
class=
"QLabel"
name=
"
tileSize
Label"
>
<item
row=
"
1
"
column=
"0"
>
<widget
class=
"QLabel"
name=
"
resolution
Label"
>
<property
name=
"sizePolicy"
>
<sizepolicy
hsizetype=
"Maximum"
vsizetype=
"Minimum"
>
<horstretch>
0
</horstretch>
...
...
@@ -185,15 +185,22 @@
</sizepolicy>
</property>
<property
name=
"toolTip"
>
<string>
Size of the image-tile which is loaded when view shifts
to
an unloaded area.
</string>
<string>
Method to choose level of resolution pyramid when scale is between
t
w
o
levels
</string>
</property>
<property
name=
"text"
>
<string>
Image tile size
</string>
<string>
Level of resolution pyramid
</string>
</property>
</widget>
</item>
<item
row=
"1"
column=
"0"
>
<widget
class=
"QLabel"
name=
"resolutionLabel"
>
<item
row=
"1"
column=
"1"
>
<widget
class=
"QComboBox"
name=
"resolutionComboBox"
>
<property
name=
"toolTip"
>
<string>
Method to choose level of resolution pyramid when scale is between two levels
</string>
</property>
</widget>
</item>
<item
row=
"2"
column=
"0"
>
<widget
class=
"QLabel"
name=
"tileSizeLabel"
>
<property
name=
"sizePolicy"
>
<sizepolicy
hsizetype=
"Maximum"
vsizetype=
"Minimum"
>
<horstretch>
0
</horstretch>
...
...
@@ -201,22 +208,35 @@
</sizepolicy>
</property>
<property
name=
"toolTip"
>
<string>
Method to choose level of resolution pyramid when scale is between two levels
</string>
<string>
Size of the image-tile which is loaded when view shifts to an unloaded area.
</string>
</property>
<property
name=
"text"
>
<string>
Level of resolution pyramid
</string>
<string>
Image tile size
</string>
</property>
</widget>
</item>
<item
row=
"1"
column=
"1"
colspan=
"2"
>
<widget
class=
"QComboBox"
name=
"resolutionComboBox"
>
<property
name=
"toolTip"
>
<string>
Method to choose level of resolution pyramid when scale is between two levels
</string>
<item
row=
"2"
column=
"1"
>
<widget
class=
"QComboBox"
name=
"tileSizeComboBox"
/>
</item>
<item
row=
"0"
column=
"0"
>
<widget
class=
"QRadioButton"
name=
"glRadioButton"
>
<property
name=
"text"
>
<string>
OpenGL texture
</string>
</property>
<attribute
name=
"buttonGroup"
>
<string
notr=
"true"
>
glButtonGroup
</string>
</attribute>
</widget>
</item>
<item
row=
"2"
column=
"1"
colspan=
"2"
>
<widget
class=
"QComboBox"
name=
"tileSizeComboBox"
/>
<item
row=
"0"
column=
"1"
>
<widget
class=
"QRadioButton"
name=
"glslRadioButton"
>
<property
name=
"text"
>
<string>
OpenGL Shading Language
</string>
</property>
<attribute
name=
"buttonGroup"
>
<string
notr=
"true"
>
glButtonGroup
</string>
</attribute>
</widget>
</item>
</layout>
</widget>
...
...
@@ -380,4 +400,7 @@
</hints>
</connection>
</connections>
<buttongroups>
<buttongroup
name=
"glButtonGroup"
/>
</buttongroups>
</ui>
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